You awake to discover yourself no longer in the company of good men or a fine seafaring vessel. Treasure... you remember something about treasure.
In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.
Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.
October 11th, 2020
So, with a bit of delay, this should be in fact be the last minor patch in the 2.9.x series of releases.
Read MoreSeptember 19th, 2020
Hey everybody! No patch this weekend, but we have a newsletter for you instead while we finish up the next patch. More on that below.
Read MoreSeptember 13th, 2020
We're back this weekend with another minor patch! Apologies on the delay for this one. Things are finally settling down for me again after a recent move.
Read MoreCheck out our press kit page and drop us a line!