You awake to discover yourself no longer in the company of good men or a fine seafaring vessel. Treasure... you remember something about treasure.

Wayward is a turn-based, top-down, wilderness survival roguelike. Explore, build, and most importantly survive in these unforgiving lands.

Early Access Features

  • 5 distinct environment types to explore – all generated procedurally.
  • Over 300 items to craft, discover and interact with.
  • More than 30 nasty creatures and animals to combat and harvest.
  • Sandbox game mechanics mixed with roguelike gameplay and heavy inventory management.
  • Deep, multi-faceted skill system with over 25 skills.
  • Open-ended and open-world gameplay.
  • 10+ hours of content and gameplay before reaching the “end-game”.
  • Day and night system.
  • Modding and Steam Workshop support.
  • Iterative game design and community feedback driven.

In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.

Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.

Features
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News

News

Beta 2.2.2 Released

November 26th, 2016 by Vaughn

Let's fix up some more of those bugs and balance issues!

We still have some work to do in the 2.2.x series, but here's another medium batch of balance tweaks, bug fixes, and miscellaneous smaller improvements. Oh, and a couple minor new things too! There's a good chance if you've reported something in the last week or so, you'll see it in the list below. But if not, like I said, we still have some plans for more of these quicker minor patches.

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News

Beta 2.2.1 Released

November 20th, 2016 by Vaughn

Hey all, we have a small patch ready for release to fix some of the issues you've all spotted since the beta 2.2 release. We are still working on some other things, but wanted to get some of these bigger issues ironed out sooner rather than later. Enjoy, and please report any issues!

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Keep up to date with everything we are working on via Trello!

To view the latest change notes, check out the changelog page!

Twitter Updates

Media

Winter Keep Dark Caves Dialog Showcase Terrain Generation Abode Lava Home Treasure Hunter Options

Press

Jay is games

All crafting and survival buffs, just cross out the rest of your weekend now.

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PC Gamer

Wayward, a graphical roguelike with echoes of Ultima Online, Dwarf Fortress and Minecraft. Which means: Survival! Crafting! Treasure! An ace chiptune soundtrack! And lots of other things worthy of !s

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Rock Paper Shotgun

It's already very impressive though, with plenty to see and do.

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Are you a writer or content creator?

Check out our press kit page and drop us a line!

Selected Coverage

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Wayward is also available to purchase via the following platforms:

Steam Humble Store

Community & Links