You awake to discover yourself no longer in the company of good men or a fine seafaring vessel. Treasure... you remember something about treasure.

Wayward is a challenging turn-based, top-down, wilderness survival roguelike. Explore, build, and most importantly survive in these unforgiving lands.

Early Access Features

  • 5 distinct environment types to explore – all generated procedurally.
  • Over 400 items to craft, discover and interact with.
  • More than 30 nasty creatures and animals to combat and harvest.
  • Sandbox game mechanics mixed with roguelike gameplay and heavy inventory management.
  • Deep, multi-faceted skill system with over 25 skills.
  • Open-ended and open-world gameplay.
  • Online multiplayer with optional PVP mode.
  • Optional permadeath (hardcore), or respawning (casual) modes.
  • 15+ hours of content and gameplay before reaching the “end-game”.
  • Day and night system.
  • Modding and Steam Workshop support.
  • Play in turn-based (default) or real-time modes.
  • Character customization.
  • Dynamic reputation and difficulty system.
  • Ability to rollback to the last 25 versions or play the latest development build of the game before public release via Steam.
  • Iterative game design and community feedback driven.

In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.

Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.

Features
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News

News

Beta 2.7.2 Released

December 28th, 2018

Hello all, here's another patch to continue improving the beta 2.7.x series. We've identified some issues with multiplayer over the last few days and have corrected some connection bugs as well as done some balancing. More to come soon!

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News

Beta 2.7.1 Released

December 23rd, 2018

Here's a quick follow-up patch to our release yesterday. While there's several more issues and improvements we are working on, these should serve as a start of what is to come over the next few weeks.

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News

Wayward Beta 2.7 “Deserted Trials” Released

December 22nd, 2018

While most of our players are "enjoying" the cold, Wayward is about to get hot, especially with its revamped desert biome, two new modes of play, and a new set of songs, composed by Austin Dhillon.

After a long year of work on Wayward and releasing two of the most requested features by the players (that being multiplayer and NPCs), we decided to take a step back and work on something less requested, but just as important: replayability.

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Keep up to date with everything we are working on via Trello!

To view the latest change notes, check out the changelog page!

Twitter Updates

Media

Desert Farm Winter Keep Dark Caves Character Customization Dialog Showcase Terrain Generation Abode Lava Home Treasure Hunter Options

Press

Jay is games

All crafting and survival buffs, just cross out the rest of your weekend now.

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PC Gamer

Wayward, a graphical roguelike with echoes of Ultima Online, Dwarf Fortress and Minecraft. Which means: Survival! Crafting! Treasure! An ace chiptune soundtrack! And lots of other things worthy of !s

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Rock Paper Shotgun

It's already very impressive though, with plenty to see and do.

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Are you a writer or content creator?

Check out our press kit page and drop us a line!

Selected Coverage

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Wayward is also available to purchase via the following platforms:

Steam Humble Fanatical IndieGala

Community & Links

Looking for information on multiplayer or want to set up a server?

Multiplayer Info