You awake to discover yourself no longer in the company of good men or a fine seafaring vessel. Treasure... you remember something about treasure. Wayward is a turn-based, top-down, wilderness survival roguelike. Explore, build, and most importantly survive in these unforgiving lands.
Please note that these quick facts, along with other information on this page may change as Wayward develops.
- Name: Wayward
- Developer: Unlok
- Release Date: April 22nd, 2016 1:00 PM PDT
- Available On: Steam
- Current Platforms: Windows, Mac OS X, Linux
- Current Steam Features: Steam Workshop, Steam Cloud, Early Access
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- 5 distinct environment types to explore – all generated procedurally.
- Over 300 items to craft, discover and interact with.
- More than 30 nasty creatures and animals to combat and harvest.
- Sandbox game mechanics mixed with roguelike gameplay and heavy inventory management.
- Deep, multi-faceted skill system with over 25 skills.
- Open-ended and open-world gameplay.
- 10+ hours of content and gameplay before reaching the “end-game”.
- Day and night system.
- Modding and Steam Workshop support.
- Character customization.
- Dynamic reputation and difficulty system.
- Ability to rollback to any beta 2.0+ version or play the latest development build of the game before public release via Steam.
- Iterative game design and community feedback driven.
Wayward is a turn-based, top-down, wilderness survival roguelike. Explore, build, and most importantly survive in these unforgiving lands.
In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.
Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. You are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.
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